SilicDev / GodotCrowdControl

GDExtension based support for CrowdControl

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GodotCrowdControl

This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.

Based on https://github.com/nathanfranke/gdextension and the Unity plugin at https://github.com/WarpWorld/crowd-control-unity-plugin

Tested against 4.1, 4.1.3 and 4.2.1

This does not add effects to already released games -> I intend to look into this but atm this is not my priority

Known Issues

Only partial C# support. : Due to several issues in Godot (i.e. no GdExtension virtual functions) full C# support can not be provided. Moving C# to its own GdExtension may make this easier in the future.

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GDExtension based support for CrowdControl

License:MIT License


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