Silas Reinagel's starred repositories

ChatDev

Create Customized Software using Natural Language Idea (through LLM-powered Multi-Agent Collaboration)

Language:ShellLicense:Apache-2.0Stargazers:24664Issues:309Issues:245

awesome-generative-ai

A curated list of modern Generative Artificial Intelligence projects and services

dependency-cruiser

Validate and visualize dependencies. Your rules. JavaScript, TypeScript, CoffeeScript. ES6, CommonJS, AMD.

Language:JavaScriptLicense:MITStargazers:5093Issues:23Issues:308

Resume-Matcher

Resume Matcher is an open source, free tool to improve your resume. It works by using language models to compare and rank resumes with job descriptions.

Language:PythonLicense:Apache-2.0Stargazers:4772Issues:26Issues:63

matcaps

Huge library of matcap PNG textures organized by color

gltf-pipeline

Content pipeline tools for optimizing glTF assets. :globe_with_meridians:

Language:JavaScriptLicense:Apache-2.0Stargazers:1883Issues:53Issues:275

MapGenerator

ProcGen American City Maps

Language:TypeScriptLicense:LGPL-3.0Stargazers:1217Issues:47Issues:34

detect-gpu

Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.

Language:TypeScriptLicense:MITStargazers:1014Issues:19Issues:51

node-auto-launch

Launch applications or executables at login (Mac, Windows, and Linux)

Language:JavaScriptLicense:MITStargazers:933Issues:69Issues:76

threejs-andy-boilerplate

Very simple threejs boilerplate in VanillaJS to start your projects. There is only a basic scene, a load model method and a simple webpack.

Language:JavaScriptLicense:MITStargazers:694Issues:14Issues:0

THREE.Terrain

A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.

Language:JavaScriptLicense:MITStargazers:689Issues:27Issues:30

PrefabLightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.

DynamicDecals

Decal solution for Unity's Built-In Render Pipeline

gltf-exporter

Unity3D GLTF2 importer and exporter toolchain

Language:C#License:Apache-2.0Stargazers:233Issues:14Issues:17

react-html5-camera-photo

HTML5 camera photo

Language:JavaScriptLicense:MITStargazers:208Issues:4Issues:91

three-minifier

Minify THREE.js

Language:JavaScriptLicense:MITStargazers:178Issues:13Issues:17

makeglb

Convert glTF to glb

Language:HTMLLicense:MITStargazers:168Issues:7Issues:1

react-simple-pull-to-refresh

npm install react-simple-pull-to-refresh

Language:TypeScriptLicense:MITStargazers:167Issues:3Issues:24

react-json-view

JSON viewer for react

Language:JavaScriptLicense:MITStargazers:145Issues:2Issues:0

Sky-Shader

:sunny: WebGL sky and sun shader editor

Language:JavaScriptLicense:MITStargazers:136Issues:8Issues:1

Unity-Lightmap-Prefab-Baker

Unity Light Map Prefab Baker

Language:C#License:GPL-3.0Stargazers:121Issues:6Issues:8

codrops-texture-projection

Article about Texture Projection in Three.js

august-connect

A simple client module for locking, unlocking, and getting the status of August smart locks via the August Connect WiFi bridge

unique-chars

Utility to extract unique non-ascii characters from text file.

Language:GoStargazers:1Issues:1Issues:0

scheduling-madness

Game for scheduling

Language:TypeScriptStargazers:1Issues:1Issues:0