Indie game combining assasination, bodyguarding and trains π
Current face: design. Taking a break, as I'm in Thessaloniki!
The game is, at this point, only a concept.
I am defining gameplay mechanics and gameloops. Skecthes and other stuff related to my current design can be found in the 'Design' folder.
Care to help? How nice to hear!
Just contact me anyway you like.