Leaf (SihaoLiang)

SihaoLiang

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Leaf's repositories

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UnityCsReference

Unity C# reference source code.

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unity-gameplay-ability-system

A unified framework for implementing ability systems in Unity

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iOS-perf

A iOS APP Performance Testing Tool. 这是一款iOS性能监控工具,支持Mac以及Windows端运行,电脑通过USB连接手机后运行脚本即可。本项目基于jlintxia开源的iOS测试方案修改而来,增加动态建表,动态增加grafana面板以及docker打包环境等特性。其中iOS性能数据来源于开源工具tidevice和py-ios-device。

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taobao-iphone-device

tidevice can be used to communicate with iPhone device

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bestJavaer

这是一个成为更好的Java程序员的系列教程

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Unity2DMapNavMeshEditor

Unity 3D地形编辑器(二维,没Y轴)

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Andriod-SDK-RePack

Andriod 解包接入 SDK 工具

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mono

Mono open source ECMA CLI, C# and .NET implementation.

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xasset

开箱即用的 Unity 分包,加密和热更技术。加快你的 Unity 项目的迭代速度和减少用户等待时间,并为程序运行时的流畅度和稳定性带来更多保障。

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Unity-Basic-Shader

Unity Basic Shader

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

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BDFramework.Core

Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)

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crunch

Advanced DXTc texture compression and transcoding library

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xHook

🔥 A PLT hook library for Android native ELF.

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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MonoHook

hook C# method at runtime without modify dll file (such as UnityEditor.dll)

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BigworldPlants

Grass and Trees in bigword

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UnityMMO

an unity mmo demo, base on ecs(game play), xlua(ui)

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loli_profiler

Memory instrumentation tool for android app&game developers.

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UnityHeapExplorer

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

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stf

Batch control based on STF support Mac/Linux,基于stf二次开发群控管理平台,支持Mac,Linux部署,一机多控

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ShaderlabVS

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

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MemoryProfiler

CPU and memory profiling tools for Unity3D

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ParticleEffectForUGUI

This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.

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profiling

Was an interactive continuous Python profiler.

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examples

Examples for the OpenGL Red Book

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