Leaf's repositories
UnityCsReference
Unity C# reference source code.
unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
iOS-perf
A iOS APP Performance Testing Tool. 这是一款iOS性能监控工具,支持Mac以及Windows端运行,电脑通过USB连接手机后运行脚本即可。本项目基于jlintxia开源的iOS测试方案修改而来,增加动态建表,动态增加grafana面板以及docker打包环境等特性。其中iOS性能数据来源于开源工具tidevice和py-ios-device。
taobao-iphone-device
tidevice can be used to communicate with iPhone device
UGUIExtension
UGUI
bestJavaer
这是一个成为更好的Java程序员的系列教程
Unity2DMapNavMeshEditor
Unity 3D地形编辑器(二维,没Y轴)
Andriod-SDK-RePack
Andriod 解包接入 SDK 工具
mono
Mono open source ECMA CLI, C# and .NET implementation.
xasset
开箱即用的 Unity 分包,加密和热更技术。加快你的 Unity 项目的迭代速度和减少用户等待时间,并为程序运行时的流畅度和稳定性带来更多保障。
Unity-Basic-Shader
Unity Basic Shader
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
BDFramework.Core
Simple and powerful Unity3d game workflow! 简单、高效的商业级unity3d 工作流。(已被多个大厂借鉴使用)
crunch
Advanced DXTc texture compression and transcoding library
xHook
🔥 A PLT hook library for Android native ELF.
GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
MonoHook
hook C# method at runtime without modify dll file (such as UnityEditor.dll)
BigworldPlants
Grass and Trees in bigword
UnityMMO
an unity mmo demo, base on ecs(game play), xlua(ui)
loli_profiler
Memory instrumentation tool for android app&game developers.
UnityHeapExplorer
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
stf
Batch control based on STF support Mac/Linux,基于stf二次开发群控管理平台,支持Mac,Linux部署,一机多控
ShaderlabVS
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
MemoryProfiler
CPU and memory profiling tools for Unity3D
ParticleEffectForUGUI
This plugin provide a component to render particle effect for uGUI in Unity 2018.2 or later. The particle rendering is maskable and sortable, without Camera, RenderTexture or Canvas.
profiling
Was an interactive continuous Python profiler.
examples
Examples for the OpenGL Red Book