Sickelmo83 / godot_texture_generator

Node-based texture generator

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TGEN texture generator

This is a node-based texture generator made in Godot Engine 3.2. It uses a hybrid approach allowing to mix shader instructions with post-processing image effects within the same graph. The intented use is not only to generate procedural textures or terrains, but also the ability to save a generator to be re-used in a game, or embed the editor within other tools having the same needs.

This project is under development, many features aren't available yet.

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Node-based texture generator


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Language:GDScript 94.7%Language:GLSL 5.3%