Roland Shum's repositories

Reflection-Json-Serializer

C++ example serializing using runtime reflection to json files

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PianoViz2.0

Repository for PianoViz, a HoloLens project that aims to replicate the Synthesia experience in AR/MR.

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Perspective-Renderer

This is my 3D renderer that features opengl graphics, rigidbody physics, and fbx animations.

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Eye-Renderer

An offline ray tracing project I'm doing to get familiarized with different ray-tracing techniques.

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AmongUs-Mumble

Mumble VoIP Plugin and mod for the popular game "Among Us" to enable Proximity Voice Chat.

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Awesome-Profile-README-templates

A collection of awesome readme templates to display on your profile

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BleWinrtDll

BLE for Unity 3d in Windows without UWP.

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CS300

OpenGL Graphics

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CS355

DigiPen CS355, Parallel Programming.

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DirectX-Headers

Official DirectX headers available under an open source license

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DirectX12Learn

Learning D3D12 Renderer and stripping it to its simplest form

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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eventpp

Event Dispatcher and callback list for C++

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Fossilize

A serialization format for various persistent Vulkan object types.

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GlassEye-Renderer

My own implementation of a Vulkan renderer.

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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glm

OpenGL Mathematics (GLM)

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HDRP-Custom-Passes

A bunch of custom passes made for HDRP

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imgui-filebrowser

File browser implementation for dear-imgui. C++17 is required.

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sdk-api

Public contributions for win32 API documentation

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spdlog

Fast C++ logging library.

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stb

stb single-file public domain libraries for C/C++

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tinyobjloader

Tiny but powerful single file wavefront obj loader

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win32

Public mirror for win32-pr

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yaml-cpp

A YAML parser and emitter in C++

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