ShingenTakeda's repositories
allegro_vivace
Doing the allegro vivace guide
aula_engine
Teaching how to make game engines with raylib
Av3_game
Game engine and ecs for the functional programming course
c-vector
A dynamic array implementation in C similar to the one found in standard C++
deep_learning
some deep learning stuff in c++
docx_genetator
A docx generator with serialization for other services
entreganode
Cadeira de web
gc
Simple, zero-dependency garbage collection for C
getting_started_with_c
C for nervous people
hoodie
Hoodie is a plugin for Godot Engine 4 that offers a visual scripting interface for generating procedural geometry.
jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
libriscv
The fastest RISC-V sandbox
Lime-3DS-Emulator
A Nintendo 3DS Emulator
MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
mlib
Library of generic and type safe containers in pure C language (C99 or C11) for a wide collection of container (comparable to the C++ STL).
npm-graph-dependency
Show the dependency graph of the project itself
os-tutorial
How to create an OS from scratch
pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
perceptron
perceptron implmented in c++
rouguelike
rouguelike as a assigment from a uni course
rres
A simple and easy-to-use file-format to package resources