Shin-NiL / Godot-BunnyMark-CPP

A simple comparison between the BunnyMark benchmark written in GDScript and its direct adaptation to a CPP module.

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A simple comparison between the BunnyMark benchmark written in GDScript and its direct adaptation to a CPP module.

https://youtu.be/bmk9bmBfjX0

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A simple comparison between the BunnyMark benchmark written in GDScript and its direct adaptation to a CPP module.

License:MIT License


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Language:GDScript 60.9%Language:C++ 37.2%Language:Python 1.9%