ShiftedClock's starred repositories

JD-Miter-Box

polymodelling toolset

Language:PythonLicense:GPL-3.0Stargazers:217Issues:0Issues:0

Hull-Delaunay-Voronoi

Hull, Delaunay and Voronoi algorithms in Unity

Language:C#License:NOASSERTIONStargazers:410Issues:0Issues:0

JumpFloodingAlgorithm

Jump Flooding Algorithm with compute shader in Unity

Language:C#License:MITStargazers:35Issues:0Issues:0

GPU-Voronoi-Noise

GPU Voronoi noise in Unity

Language:HLSLLicense:MITStargazers:47Issues:0Issues:0

Hg.SaveHistory

Automatic backup tool for game save files, or any other app.

Language:C#License:MITStargazers:10Issues:0Issues:0

PCGSharp

Permuted Congruential Generator (PCG) for C#

Language:C#License:MITStargazers:48Issues:0Issues:0

SweetTexelShading

Texel-Shading (experimental!) inside the Universal Render Pipeline.

Language:C#License:MITStargazers:47Issues:0Issues:0

webgl-noise

GLSL procedural noise functions compatible with WebGL

Language:CLicense:MITStargazers:465Issues:0Issues:0

tiny-ecs

ECS for Lua

Language:LuaLicense:MITStargazers:650Issues:0Issues:0

edex-ui

A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support.

Language:JavaScriptLicense:GPL-3.0Stargazers:40259Issues:0Issues:0

Texture3DPreview-for-Unity

This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in the Release section (https://github.com/raphael-ernaelsten/Texture3DPreview-for-Unity/releases)

Language:C#License:MITStargazers:238Issues:0Issues:0

awesome-creative-coding

Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.

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Unity-Noises

Collection of noises functions for Unity.

Language:HLSLStargazers:26Issues:0Issues:0

HLSL-Library

Collection of helpful functions in HLSL

Language:HLSLLicense:MITStargazers:39Issues:0Issues:0

UnityDxrTest

A testbed project for Unity real-time ray tracing features

Language:C#Stargazers:283Issues:0Issues:0

OpenSimplex2

Successors to OpenSimplex Noise, plus updated OpenSimplex.

Language:JavaLicense:CC0-1.0Stargazers:546Issues:0Issues:0

tissue

Tissue - Blender's add-on for computational design

Language:PythonStargazers:1014Issues:0Issues:0

UnityCapture

Streams Unity rendered output to other Windows applications as virtual capture device

Language:C++Stargazers:420Issues:0Issues:0

Zenject

Dependency Injection Framework for Unity3D

Language:C#License:MITStargazers:2395Issues:0Issues:0

MathUtilities

A collection of some of the neat math and physics tricks that I've collected over the last few years.

Language:C#License:UnlicenseStargazers:4146Issues:0Issues:0

unity-voxel

Mesh voxelization for Unity.

Language:C#License:MITStargazers:1363Issues:0Issues:0

Granulator

a c# granular sound synthesizer

Language:C#License:MITStargazers:33Issues:0Issues:0

DFNoiseTest

Some experiments on a divergence-free noise function (Unity)

Language:C#Stargazers:43Issues:0Issues:0

KDTree

Fast KDTree for Unity, with thread-safe querying.

Language:C#License:MITStargazers:510Issues:0Issues:0

unity-volume-sampler

Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.

Language:C#License:MITStargazers:105Issues:0Issues:0

jedi-vim

Using the jedi autocompletion library for VIM.

Language:PythonLicense:MITStargazers:5257Issues:0Issues:0

TypeState

A strongly typed finite state machine for TypeScript

Language:TypeScriptLicense:BSD-2-ClauseStargazers:269Issues:0Issues:0

OpenVDBForUnity

Unity plugins for OpenVDB

Language:C#License:MITStargazers:258Issues:0Issues:0

HDRP-Fluvio

Some early tests of FluvioFX with VFX Graph and HDRP

Language:C#Stargazers:77Issues:0Issues:0

Physarum

Implementation of Physarum- Slime mold behaviour on Unity3D.

Language:C#Stargazers:83Issues:0Issues:0