ShiftedClock's starred repositories
JD-Miter-Box
polymodelling toolset
Hull-Delaunay-Voronoi
Hull, Delaunay and Voronoi algorithms in Unity
JumpFloodingAlgorithm
Jump Flooding Algorithm with compute shader in Unity
GPU-Voronoi-Noise
GPU Voronoi noise in Unity
Hg.SaveHistory
Automatic backup tool for game save files, or any other app.
SweetTexelShading
Texel-Shading (experimental!) inside the Universal Render Pipeline.
webgl-noise
GLSL procedural noise functions compatible with WebGL
Texture3DPreview-for-Unity
This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in the Release section (https://github.com/raphael-ernaelsten/Texture3DPreview-for-Unity/releases)
awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Unity-Noises
Collection of noises functions for Unity.
HLSL-Library
Collection of helpful functions in HLSL
UnityDxrTest
A testbed project for Unity real-time ray tracing features
OpenSimplex2
Successors to OpenSimplex Noise, plus updated OpenSimplex.
UnityCapture
Streams Unity rendered output to other Windows applications as virtual capture device
MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
unity-voxel
Mesh voxelization for Unity.
Granulator
a c# granular sound synthesizer
DFNoiseTest
Some experiments on a divergence-free noise function (Unity)
unity-volume-sampler
Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
OpenVDBForUnity
Unity plugins for OpenVDB
HDRP-Fluvio
Some early tests of FluvioFX with VFX Graph and HDRP