Shepherd0619 / GodotStandardAssets

A personal project that port Unity Standard Assets to Godot Engine.

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Godot Standard Assets

A personal project that port Unity Standard Assets Example Projects to Godot Engine.

This repo has been set to archive due to some reasons.

For more info, please visit https://t.co/SoBpggXpOb.

Goal

Help people who wish to switch from Unity to Godot set on journey by showing the difference of workflow, scripting, components, etc. and provide solution/suggestion to them.

Challenge

https://twitter.com/shepherd0619/status/1702281051656343690

Contribution

Anyone who got interest with it can fork the repo and submit a pull request.

You can also write your thought in the Issues.

By the way, since there is no C# API Documentation about Godot namespace, you can also contribute it by switiching to the API_Doc branch and submitting a pull request.

Copyright

This repo doesn't include any assets (like models, textures, etc) from the original Unity Standard Assets.

The code from it was rewritten to make sure it's working on Godot Engine.

Everyone are free to use, modify the source code as long as give me the credit.

Anyways, happy programming!

WARNING

Be advised! This repo's Godot version has been updated to 4.x for new features.

Some scripts in this repo has been modified!

For more info, please examine the commit history.

Contact

Twitter, CSDN, Github: @shepherd0619

Telegram: t.me/shepherd0619

YouTube: @shepherd_0619

Email: shepherd0619@outlook.com

Discord: https://discord.gg/JdXbRsAUKq

About

A personal project that port Unity Standard Assets to Godot Engine.


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