Dimitri Belopopsky (ShadowMitia)

ShadowMitia

Geek Repo

Location:France

Home Page:https://shadowmitia.eu/

Twitter:@ShadowMitia

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Dimitri Belopopsky's repositories

YACHT

YACHT 🛳️: Smoothly riding the waves of C++ projects

libqoi

A C++ implementation of the QOI image format

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steam_randomiser

Randomly pick an installed Steam game!

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bevy-sandbox

A group of tests and examples while I learn to use Bevy (https://bevyengine.org/)

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fractal_flame

C++ implementation of the Fractal Flame Algorithm

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nessy-rs

A NES emulator built in Rust

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Primrose

A game made for Global Game Jam 2021 ! Theme Lost and Found

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SushiBot

Mini Projet 2015 Paris-Sud en L2 MI/PMMI

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whitespace

A whitespace interpreter

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wordleish

A Worlde clone in C++, SDL2/OpenGL using Dear ImGUI

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.github

Description for the algorithm archivists

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2048

A 2048 made in rust with bevy

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adventofcode2020

My answers to https://adventofcode.com/2020 in Rust

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alchemy

Build System

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algorithm-archive

A collaborative book on algorithms

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Apollo-11

Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy-2048

A 2048 implementation made with Bevy 0.9

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eglot

A client for Language Server Protocol servers

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GodotHoloPlay

Godot plugin which adds support for holographic displays made by Looking Glass Factory.

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GodotHoloPlayDemo

Minimal demo project for the GodotHoloPlay plugin.

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GodotHoloPlayNative

GDNative source for the GodotHoloPlay plugin.

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qoi

The “Quite OK Image Format” for fast, lossless image compression

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resources

Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.

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Rust

All Algorithms implemented in Rust

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undercover_hiccup

Your the best spy. To get the most secret documents. In the most secret place. And you have the hiccups.

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winit

Window handling library in pure Rust

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