A minimal composable infrastructure on top of libudev
and
libevdev
.
The Interception Tools is a small set of utilities for operating on input
events of evdev
devices:
udevmon - monitor input devices for launching tasks
usage: udevmon [-h] -c configuration.yaml
options:
-h show this message and exit
-c configuration.yaml use configuration.yaml as configuration
intercept - redirect device input events to stdout
usage: intercept [-h] [-g] devnode
options:
-h show this message and exit
-g grab device
devnode path of device to capture events from
uinput - redirect device input events from stdin to virtual device
usage: uinput [-h] [-p] [-c device.yaml]... [-d devnode]...
options:
-h show this message and exit
-p show resulting YAML device description merge and exit
-c device.yaml merge YAML device description to resulting virtual device
-d devnode merge reference device description to resulting virtual device
The following daemonized sample execution increases udevmon
priority (since
it'll be responsible for a vital input device, just to make sure it stays
responsible):
sudo nice -n -20 udevmon -c udevmon.yaml >udevmon.log 2>udevmon.err &
I'm maintaining an Archlinux package on AUR:
It wraps udevmon
in a systemd service that can be easily started, stopped
and enabled to execute on boot. The service expects the configuration file at
/etc/udevmon.yaml
.
I don't use Ubuntu and recommend Archlinux instead, as it provides the AUR, so I don't maintain PPAs. For more information on Ubuntu/Debian installation check this:
dnf install cmake yaml-cpp-devel libevdev-devel
$ git clone git@gitlab.com:interception/linux/tools.git
$ cd tools
$ mkdir build
$ cd build
$ cmake ..
$ make
First, lets check where libevdev
sits in the input system from its
documentation:
libevdev is essentially a read(2) on steroids for /dev/input/eventX devices. It sits below the process that handles input events, in between the kernel and that process. In the simplest case, e.g. an evtest-like tool the stack would look like this:
kernel → libevdev → evtest
For X.Org input modules, the stack would look like this:
kernel → libevdev → xf86-input-evdev → X server → X client
For Weston/Wayland, the stack would look like this:
kernel → libevdev → Weston → Wayland client
libevdev does not have knowledge of X clients or Wayland clients, it is too low in the stack.
The tools here relying on libevdev
are intercept
and uinput
.
intercept
's purpose is to capture input from a given device (optionally
grabbing it) and write such raw input to stdout
. uinput
does the reverse,
it receives raw input from stdin
and write it to a virtual uinput
device
created by cloning characteristics of real devices, from YAML configuration, or
both.
So, assuming $DEVNODE
as the path of the device, something like
/dev/input/by-id/some-kbd-id
, the following results in a no-op:
intercept -g $DEVNODE | uinput -d $DEVNODE
In this case using -g
is important so that the target device is grabbed for
exclusive access, allowing the new virtual device created by uinput
to
substitute it completely: we grab it and others can grab the clone.
Now additional processing can be added in the middle easily. For example, with
this trivial program (let's call it x2y
):
#include <stdio.h>
#include <stdlib.h>
#include <linux/input.h>
int main(void) {
struct input_event event;
setbuf(stdin, NULL), setbuf(stdout, NULL);
while (fread(&event, sizeof(event), 1, stdin) == 1) {
if (event.type == EV_KEY && event.code == KEY_X)
event.code = KEY_Y;
fwrite(&event, sizeof(event), 1, stdout);
}
}
We replace x
and y
for a given keyboard with:
intercept -g $DEVNODE | x2y | uinput -d $DEVNODE
Now if we also have a y2z
program we can compose both as
intercept -g $DEVNODE | x2y | y2z | uinput -d $DEVNODE
or as
intercept -g $DEVNODE | y2z | x2y | uinput -d $DEVNODE
and notice how the composition order x2y | y2z
vs y2z | x2y
is relevant in
this case. The first most probably doesn't produce the desired composition
because one affects the other and the final behavior actually becomes x2z
and
y2z
, which doesn't happen in the later case.
The uinput
tool has another purpose besides emulation which is just to print
a device's description in YAML format. uinput -p -d /dev/input/by-id/my-kbd
prints my-kbd
characteristics in YAML, which itself can be feed back to
uinput
as uinput -c my-kbd.yaml
. It can also merge device and YAML
characteristics, for example,
uinput -p -d /dev/input/by-id/my-kbd -d /dev/input/by-id/my-mouse -c my-extra.yaml
merges my-kbd
, my-mouse
and my-extra.yaml
into a single YAML output. The
characteristics that aren't lists are "merged" by overriding the previous when
they are present on both inputs. This allows creating hybrid virtual devices
that act as both keyboard and mouse, for example.
Explicitly calling intercept
and uinput
on specific devices can be
cumbersome, that's where udevmon
enters the scene. udevmon
accepts a YAML
configuration with a list of jobs (sh
commands) to be executed in case the
device matches a given description. For example:
- JOB: "intercept -g $DEVNODE | y2z | x2y | uinput -d $DEVNODE"
DEVICE:
EVENTS:
EV_KEY: [KEY_X, KEY_Y]
Calling udevmon
with this configuration sets it to launch the given command
for whatever device that responds to KEY_X
or KEY_Y
. It
will monitor for any device that is already attached or that gets attached. When
executing the task the $DEVNODE
environment variable is set to the path of the
matching device. The "full" YAML based spec is as follows:
- JOB: S
DEVICE:
NAME: R
LOCATION: R
PRODUCT: R
VENDOR: R
BUSTYPE: R
DRIVER_VERSION: R
PROPERTIES: LP
EVENTS:
EV_KEY: LE
EV_REL: LE
...
Where:
S
:sh
command string.R
: regular expression string.LP
: list of all properties (name or code) the device must have.LE
: list of any events (name or code) of a given type the device can respond.- The regular expression grammar supported is Modified ECMAScript.
- There can be any number of jobs.
- Empty event list means the device should respond to whatever event of the given event type.
- Property names and event types and names are taken from
<linux/input-event-codes.h>
.
Interception Tools is dual-licensed.
To be embedded and redistributed as part of a proprietary solution, contact me at francisco@oblita.com for commercial licensing, otherwise it's under
Copyright © 2017 Francisco Lopes da Silva