luzhou's repositories
Abnormal
Blender Abnormal add-on for vertex normal editing
AI4Animation
Bringing Characters to Life with Computer Brains in Unity
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
EasyModbusTCP.NET
Modbus TCP, Modbus UDP and Modbus RTU client/server library for .NET implementations
esp_domoticz_opentherm_handler
esp_opentherm Handler on esp for domoticz
ET
Unity3D Client And C# Server Framework
FernNPR
NPR rendering Library
GI_Assets
Character textures, models and mods for a certain anime game.
FernSDGraph
Stable Diffusion Graph Tool in Unity
Legends-Of-Heroes
A battle of balls game, lol style. 基于ET 8的双端C#(.net7 + Unity3d)多人在线英雄联盟风格的球球大作战。
LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
MeshSync
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
mir2
Legend of Mir 2 - Official Public Crystal Source
PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Project-Quantum
超迷你模块化卡片电脑计划
ShaderLibrary
希望开源能够帮到所有人
Signup
Information about signing up for a free Epic Games account, and getting access to UnrealEngine source code.
TinyML-CAM
Code for MobiCom paper 'TinyML-CAM: 80 FPS Image Recognition in 1 Kb RAM'
UniHacker
Patch all versions of Unity3D and UnityHub
Unity-Basic-Shader
Unity Basic Shader
UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.8 Release
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
UnityUseWin32Api
unity3d打包出exe端,使用win32api,无边框,托盘运行,开机自启动,浏览文件对话框
UnityWebBrowser
Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.
UniVRM
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
uNvEncoder
A simple wrapper of NVENC (NVIDIA's HW-accelerated encoder) for Unity.
uOSC
OSC server / client implementation for Unity
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
YIUI
Unity3D UGUI Framework