Sebastian Pedersen's repositories
Beginning-Cpp-Game-Programming-Second-Edition
Beginning C++ Game Programming - Second Edition, published by Packt
ArsonParty
A game where you get to re-enact the Chicago fire!
EldenRingMainBossData
API that accesses a DB of info regarding the main-story bosses of Elden Ring as well as a Windows Form app for some actions to be done with retrieved data..
FPS-Ledge-Climb
Creating a first person controller that demonstrates my ability to program ladder and ledge climbing.
javascript-essential-training-2832077
This repository is for the Linkedin Learning course: JavaScript Essential Training
Seb-Dialogue-System-Third-Person-Starter-Kit
Starter kit for creating third person projects using Pixel Crushers Dialogue System (educational license).
The-Nature-of-Code-Unity-Remix
Dan Shiffman's Nature of Code Remixed for Unity
SurviveTheHoard
Survive against infinite waves of enemies for as long as you can
cpp1_final
final project
blackjack
Blackjack CPP assignment
corrupt-realm-project
Single player level for Quake
Tolkien-Final
Final project for Tolkien Fantasy Class
ThirdPersonDesignScenarios
Third person design scenarios homework
CinemachineTutorial
Cinemachine Tutorial for Advanced Game Scripting
Cinemachine
Cinemachine stuff for Advanced Game Scripting
HolyRunner
The player must dodge obstacles coming at them at increased speeds to stay alive. The longer the player is alive the faster the obstacles will come and the harder the game will get. Score will be kept based on how many seconds the player has survived.