Sebastian Pedersen's repositories

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Beginning-Cpp-Game-Programming-Second-Edition

Beginning C++ Game Programming - Second Edition, published by Packt

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ArsonParty

A game where you get to re-enact the Chicago fire!

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EldenRingMainBossData

API that accesses a DB of info regarding the main-story bosses of Elden Ring as well as a Windows Form app for some actions to be done with retrieved data..

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FPS-Ledge-Climb

Creating a first person controller that demonstrates my ability to program ladder and ledge climbing.

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javascript-essential-training-2832077

This repository is for the Linkedin Learning course: JavaScript Essential Training

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Seb-Dialogue-System-Third-Person-Starter-Kit

Starter kit for creating third person projects using Pixel Crushers Dialogue System (educational license).

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The-Nature-of-Code-Unity-Remix

Dan Shiffman's Nature of Code Remixed for Unity

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SurviveTheHoard

Survive against infinite waves of enemies for as long as you can

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cpp1_final

final project

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blackjack

Blackjack CPP assignment

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corrupt-realm-project

Single player level for Quake

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Tolkien-Final

Final project for Tolkien Fantasy Class

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ThirdPersonDesignScenarios

Third person design scenarios homework

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CinemachineTutorial

Cinemachine Tutorial for Advanced Game Scripting

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Cinemachine

Cinemachine stuff for Advanced Game Scripting

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HolyRunner

The player must dodge obstacles coming at them at increased speeds to stay alive. The longer the player is alive the faster the obstacles will come and the harder the game will get. Score will be kept based on how many seconds the player has survived.

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