Sébastien Bérubé (SebastienBerube)

SebastienBerube

Geek Repo

Company:Moment Factory

Location:Montreal

Home Page:https://www.shadertoy.com/user/Bers

Github PK Tool:Github PK Tool

Sébastien Bérubé's repositories

VulkanExamples

Examples and demos for the new Vulkan API

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dxc-hlsl-2-spirv-test

Repository for testing hlsl to spir-v using microsoft/DirectXShaderCompiler and vcpkg for resolving dxc dependency

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BibcamVfxOffline

Fork with a relative submodule url (sumbodule fails to load)

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vcpkg-registry

Registry for This is the vcpkg registry for dependencies

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BibcamVfx

AR VFX samples with Bibcam (burnt-in barcode metadata camera)

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vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing

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ofxShaderGraph

Basic Open Frameworks application to create a network of pixel shaders (Blit).

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vulkan-lightweight-c-renderer

A toy renderer written in C using Vulkan to perform real-time ray tracing research.

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SPIRV-VSExtension

SPIR-V extension for Visual Studio

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unity-hdrp-shadergraph-blit

Demo of a patch to fix Graphics.Blit with HDRP Shadergraphs in Unity 2019.4

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vulkan-raytracing-sandbox

Simple project to experiment with Vulkan and raytracing

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