CCSlider for cocos2d This is simple slider control for cocos2d. You can use easy! You can watch new features on youtube. http://www.youtube.com/watch?v=hDErdzDMWc0 >>>> - (void) sliderMessage : (id)sender { CCSliderThumb *thumb = (CCSliderThumb *)sender; CCLOG(@"%f" , thumb.value ); CCNode *node = [self getChildByTag:kTagSlider]; CCSlider *slider = (CCSlider *)node; #if defined (__CLIPPING_SLIDERBAR) [slider clippingBar:CGSizeMake(thumb.value * slider.barImage.contentSize.width, slider.barImage.contentSize.height)]; #endif} - (void) sliderTouchEnd { CCLOG(@"sliderTouchEnd"); } <<<< >>>> CCSlider *slider = [CCSlider sliderWithTarget:self selector:@selector(sliderMessage:)]; slider.position = ccp( 200 , 200 ); slider.liveDragging = YES; // You can use custom image /* --- This is sample code --- */ slider.thumb.selectedImage = [CCSprite spriteWithFile:@"thumb.png"]; slider.thumb.normalImage = [CCSprite spriteWithFile:@"thumb.png"]; slider.thumb.contentSize = slider.thumb.selectedImage.contentSize; slider.thumb.contentSizeInPixels = slider.thumb.selectedImage.contentSizeInPixels; slider.barImage = [CCSprite spriteWithFile:@"bar.png"]; /* --- This is sample code --- */ slider.tag = kTagSlider; [self addChild:slider]; // If you use setTouchEndSelector method, // you can call specific selector when // you release your finger from the slider. #if defined (__TOUCH_END_SLIDERBAR) [slider setTouchEndSelector:@selector(sliderTouchEnd)]; #endif <<<< Thanks http://www.mobile-bros.com/index.php?option=com_content&view=article&id=12:slider-in-cocos2d-iphone&catid=383:category-technical-articles&Itemid=3