SeaLee's repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bimg
Image library.
bx
Base library used across multiple projects
Falcor
Real-Time Rendering Framework
GameEnginePractice
学习与扩充
godot
Godot Engine – Multi-platform 2D and 3D game engine
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
jekyll-multiverse-template
HTML5UP's Multiverse theme for Jekyll
NotionNext
使用 NextJS + Notion API 实现的,支持多种部署方案的静态博客,无需服务器、零门槛搭建网站,为Notion和所有创作者设计。
nvpro_core
shared source code and resources needed for the samples to run
Path-Tracing-SDK
Real-time path tracing library and sample
Piccolo_Sea
Piccolo (formerly Pilot) – mini game engine for games104
UnrealEngine_NVIDIAGameWorks
This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com
photorama
"PHOTORAMA" template for Jekyll
raytracing.github.io
Main Web Site (Online Books)
tracy
Frame profiler