_VRChat_VideoPlayer
This is the readme/help for _VRChat_VideoPlayer
texture
This isn't a video player prefab
SDK2 only
If you want a video player prefab head over to iwaSyncVideo or try and use the one in the SDK
For World Creators
I've provided a zip package here which contains a prefab you can drag and drop into your world.
How to setup
- Drag the
_VRChat_VideoPlayer
prefab into your world - Put your VideoPlayer's RenderTexture into the Button's OnClick Object slot
- Set the function to
RenderTexture.SetGlobalShaderProperty
- Set the function argument to
_VRChat_VideoPlayer
- You're done!
Render Texture settings
I'd recommend setting your RenderTexture to these settings:
- Width: 1280
- Height: 720
- Color Format: ARGB32
- Depth Buffer: No Depth Buffer
- sRGB: Enabled
- Wrap Mode: Repeat
Stream Players
This currently doesn't support Stream Players because they can only output to a texture slot not a RenderTexture
For Avatar Creators
You'll have to use a shader that supports it.
Supported Shaders:
- Poiyomi's Paid Video Shader
For Shader Developers
DO NOT add a property for this name, it will override the RenderTexture.
You need to add this
sampler2D _VRChat_VideoPlayer;
float4 _VRChat_VideoPlayer_TexelSize;
and then to use it you need to do
if (_VRChat_VideoPlayer_TexelSize.z != 0) { // For optimisation
float4 vrc_videoplayer = tex2D(_VRChat_VideoPlayer, i.uv); // Use your (Custom?) UVs
if (vrc_videoplayer.a == 1) { // This says if you're in a world that supports it or not
return vrc_videoplayer; // You can do anything with this, I usually add it after lighting
}
}