A simple client-server implementation of multiple board games made from scratch with as few libraries as possible - if not none - using GoLang as the backend server, Javascript for the frontend and HTML5's iframe as the viewport.
I define a Library as :
- Something not included de-facto in the language
- Some unofficial patch you can download to upgrade the language
- Any Framework is a set of libraries
- Any extension that requires download from a remote source (e.g JQuery or Bootstrap)
Tested on Linux Mint 17
- Install GoLang >= 1.11
- clone the repo on your $GOPATH Do NOT use
go install
!- I haven't tested with
go install
, but i have a guess it may not work properly.
- I haven't tested with
- go to the root folder of fun_board (the one with .gitignore and stuff)
- type in
chmod +x build.sh && ./build.sh
cd bin && ./server
- go to
localhost:8080
- Enjoy !