SashaXser's repositories
GoodbyeDPI
GoodbyeDPI — Deep Packet Inspection circumvention utility (for Windows)
AHK-Dumper
Dumper for compiled AutoHotKey Scripts
curl-dump
Intercept curl_easy_setopt calls and view or modify responses in any Windows application.
Discord-MusicBot
An advanced discord music bot, supports Spotify, Soundcloud, YouTube with Shuffling, Volume Control and Web Dashboard with Slash Commands support!
Dumpy
Simple .NET Assembly deobfuscator.
dxvk
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
EazFixer
A deobfuscation tool for Eazfuscator.
exe2jar
Jar2Exe Unpacker for Windows Executables
exploit-RemoteDesktopServerDriver
exploit termdd.sys(support kb4499175)
ghidra_nodejs
GHIDRA plugin to parse, disassemble and decompile NodeJS Bytenode (JSC) binaries
hektCaptcha-extension
Automatically solve hCaptcha using AI. 100% Free and Unsustainable™️.
IronBrew2-Deobfuscator
an experimental ib2 deobfuscator that I'm still working on
isolang-rs
Rust library to convert between ISO 639 codes and English language names
return-youtube-dislike
Chrome extension to return youtube dislikes
ScyllaHide
Advanced usermode anti-anti-debugger. Forked from https://bitbucket.org/NtQuery/scyllahide
SetWindowsHookEx-Injector
Fork of DrNseven adapted for other uses.
swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
tupoflexda
tupoflex
Universal-Math-Fixer
This calculator load all methods from mscorlib.dll and checks equivalence with the method from the instruction
UnSealer
.NET Assemblies Deobfuscator.
VmwareHardenedLoader
Vmware Hardened VM detection mitigation loader (anti anti-vm)
voice-over-translation
Небольшое расширение, которое добавляет закадровый перевод видео из YaBrowser в другие браузеры
VulkanMod
Vulkan renderer mod for Minecraft.
WinGL-Vulkan
WinGL is a personal project in exploring graphics and theory through the use of OpenGL and the Windows OS. VKL is a simple library that wraps much of the verbosity of Vulkan into simpler commands for rendering. The wrapper uses C++11 smart pointers to handle resource management of the Vulkan types. GLFW is used for the window manager, and GLM is used for the math library. The project uses a C-style API for command execution. This project is a learning tool in understanding how Vulkan works, with the goal of porting existing OpenGL projects over to it.