SashaXser

SashaXser

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SashaXser's repositories

GoodbyeDPI

GoodbyeDPI — Deep Packet Inspection circumvention utility (for Windows)

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AHK-Dumper

Dumper for compiled AutoHotKey Scripts

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curl-dump

Intercept curl_easy_setopt calls and view or modify responses in any Windows application.

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Discord-MusicBot

An advanced discord music bot, supports Spotify, Soundcloud, YouTube with Shuffling, Volume Control and Web Dashboard with Slash Commands support!

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Dumpy

Simple .NET Assembly deobfuscator.

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dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

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EazFixer

A deobfuscation tool for Eazfuscator.

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exe2jar

Jar2Exe Unpacker for Windows Executables

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exploit-RemoteDesktopServerDriver

exploit termdd.sys(support kb4499175)

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ghidra_nodejs

GHIDRA plugin to parse, disassemble and decompile NodeJS Bytenode (JSC) binaries

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hektCaptcha-extension

Automatically solve hCaptcha using AI. 100% Free and Unsustainable™️.

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IronBrew2-Deobfuscator

an experimental ib2 deobfuscator that I'm still working on

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isolang-rs

Rust library to convert between ISO 639 codes and English language names

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return-youtube-dislike

Chrome extension to return youtube dislikes

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ScyllaHide

Advanced usermode anti-anti-debugger. Forked from https://bitbucket.org/NtQuery/scyllahide

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SetWindowsHookEx-Injector

Fork of DrNseven adapted for other uses.

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swiftshader

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

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tupoflexda

tupoflex

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Universal-Math-Fixer

This calculator load all methods from mscorlib.dll and checks equivalence with the method from the instruction

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UnSealer

.NET Assemblies Deobfuscator.

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VmwareHardenedLoader

Vmware Hardened VM detection mitigation loader (anti anti-vm)

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voice-over-translation

Небольшое расширение, которое добавляет закадровый перевод видео из YaBrowser в другие браузеры

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VulkanMod

Vulkan renderer mod for Minecraft.

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WinGL-Vulkan

WinGL is a personal project in exploring graphics and theory through the use of OpenGL and the Windows OS. VKL is a simple library that wraps much of the verbosity of Vulkan into simpler commands for rendering. The wrapper uses C++11 smart pointers to handle resource management of the Vulkan types. GLFW is used for the window manager, and GLM is used for the math library. The project uses a C-style API for command execution. This project is a learning tool in understanding how Vulkan works, with the goal of porting existing OpenGL projects over to it.

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