This is my implementation of the book Ray Tracing in One Weekend by Peter Shirley in Rust.
Image size: 1200 x 800 pixels Samples per pixel: 500
- image "0.23.9"
- rand "0.7.3"
cargo build --release
cargo run --release
My implementation of the book Ray Tracing in One Weekend in Rust
This is my implementation of the book Ray Tracing in One Weekend by Peter Shirley in Rust.
Image size: 1200 x 800 pixels Samples per pixel: 500
cargo build --release
cargo run --release
My implementation of the book Ray Tracing in One Weekend in Rust