Half Lambertを表現可能にする
Santarh opened this issue · comments
Masataka SUMI commented
Shading Shift = -1, Shading Toony = 0 のとき Half Lambert にしたい
Toon Shader with Unity Global Illumination
Santarh opened this issue · comments
Shading Shift = -1, Shading Toony = 0 のとき Half Lambert にしたい