Sandruski / commando

Home Page:https://sandruski.github.io/commando/

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Commando

This is Commando, a video game developed for Nintendo Entertainment System in 1986 by Capcom. The game is takes place in a ficcional war and soldier Super Joe(the main character) has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers.

Our group(Sandra Alvrez, Aleix Castillo, Guillem Costa and Aleix Gabarró) is going to make a full level 1-1 recreated. Every member of the team had his part of the work, event that everyone helped in the code of the game.

Commando v.1.0 (Beta!) ##Changelist:

Version 0.1

-Empty scrolling background.
-Background scrolling itself.
-Player moving without collisions.
-Player animated while moving.
-One song playing while the game is running.

Version 0.2

-4 new modules for 4 new scenes.
-Scrolling only working at first and second scenes.
-Player implemented at first and second scenes.
-Music playing only on playable screens.
-Fade to black working well. -User can swap between screens pressing Space.

Version 0.3

-Player and camera limits.
-Implemented bullets' sound effect when player shoots.

Version 0.4

-Motorbike enemy animation working.
-Colliders for the player implemented and working.
-Particles colliders working well.
-Menu selection implemented.

Version 0.45

-Added all enemies.
-Trying to make a random path for enemies.
-Enemies shooting to the player.
-Helicopter cinematic implemented.
-Fixing colliders.

Version 0.46

-Items working well.
-Fixing colliders.
-Bridge implementation.

Version 0.47

-Highscore and HUD parcially implemented.
-Fixed some bugs.
-Player initial position fixed.
-Camera hardly optimized.
-Module savedata implemented for highscore.
-Fixing colliders.
-Prisoners paths implemented.
-Green soldiers path implemented.
-Bridge implementation fixed.

Version 0.48

-Hihgscore and HUD working well.
-Fixing colliders.
-Prisoners paths fixed.
-Grenade implemented.
-Win condition.
-Knife soldiers paths implemented.
-Some memory leaks fixed.

Version 0.48.5

-Grenade working well at all.
-Colliders fixed.
-Sprites Knife soldiers fixed.
-0 memory leaks.

Version 0.49

-Folders for each PNG and audios implemented.
-Fixed colliders that make player get stuck when he collides with COLLIDER_WALL.

Version 0.5

-Some bugs fixed.
-Final victory and lose scene implemented with music.

Version 0.6

-Implemented the Secret Rooms.
-Implemented the secret staris.
-Implemented the entrance to the rooms.
-Implmented the fast acces to the new rooms.
-Fixed some general bugs.

Version 0.7

-Implemented the 2nd player mode.
-Full implemented secret rooms.
-Added win cinematic.
-Fixed some soldier bugs.
-Fixed some general bugs.
-Implemented soldier paths.
-Implemented revive mode.
-Implemented all items of the game including first aid kids(not the radio).
-Implemented all power ups.
-Now we shoot with space and throw grenades with the left shift.
-Camera is only working for 1st player.
-Implemented the ending scene.
-Implemented the radio cinematic.
-The enemies soldiers also follow the main character.
-HUD is working well and the save data is fixed.

Version 0.81

-Fixed grenades bugs.
-Implemented the radio item with the cinematic.
-The enemies also follow the second player when the 1st player dies.
-Some audio bugs fixed.

Version 0.82

-Fixed secret rooms bugs.
-All audios fixed.
-All the cinematics fixed.
-Added Game Over screen.

Version 0.9

-Implemented the way to entrance to the secret rooms.
-Added the blocked entrance to the rooms if you entered before.
-All the items fixed and working well.

Version 1.0

-Final scene fixed and working well.
-Win condicion fixed.
-Lose condition fixed.
-2players mode working well.

Keyboard inputs

O: to move options in start menu.
ENTER: to select option.

Player 1:

W: move foward.
A: move left.
S: move backward.
D: move right.

SPACE: shoot the sub-machine gun.
LETFT SHIFT: throw grenades foward.

9: revive ally.

Player 2:

UP ARROW ⬆: move foward.
LEFT ARROW ⬅: move left.
DOWN ARROW ⬇: move backward.
RIGHT ARROW ➡: move right.

INTRO KEYPAD: shoot the sub-machine gun.
RIGHT CONTROL: throw grenades foward.

0 KEYPAD: revive ally.

Gamepad inputs(xbos 360):

B: move options in start menu.
A: to select option.

JOISTICK: move players.
B: throw grenade.
A: shoot the sub-machine gun.
X: revive ally.
START : god mode on.
BACK: god mode off.

"Enter":to select option from Menu screen to play.

F1: Show coliders.
F2: God mode on.
F3: God mode off.
F9: Going to main menu.
1: Secret Room A.
2: Secret Room B.
3: Secret Room C.
4: Secret Room D.
5: Secret Room E.

Z: Respawn 1.
X: Respawn 2.
C: Respawn 3.
V: Respawn 4.
B: Respawn 5.

M: Add First Aid Kit.
N: Add grenade.

8: Go to Ending level 1.

About

https://sandruski.github.io/commando/


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