Michał Gallus's repositories
hello-d3d12
A project used to learn basics on d3d12, but written in C and on top of glfw to avoid WinAPI ugliness
Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
cglm
📽 Highly Optimized Graphics Math (glm) for C
cimgui
c-api for imgui (https://github.com/ocornut/imgui) Look at: https://github.com/cimgui for other widgets
d3d12-hello-triangle
Proof of concept demonstrating that you don't need C++ to use D3D.
DirectX-Headers
Official DirectX headers available under an open source license
dodbooksourcecode
Source code to the data-oriented design book
gli
OpenGL Image (GLI)
HelloD3D12
Introductory DirectX 12 sample
im3d
Immediate mode rendering and 3d gizmos.
ImGuiColorTextEdit
Colorizing text editor for ImGui, modified for cubana
onnx-tensorflow
Tensorflow Backend for ONNX
Paddle
PArallel Distributed Deep LEarning
pygame_gui
A GUI system for pygame.
sdk-api
Public contributions for win32 API documentation
SDL-Samples
A collection of samples I've created for myself in pursuit of learning SDL2.0
test-openmp
Little testing program for various openmp concepts