Macaque Chen's repositories
c2f-vol-demo
Demo code for "Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose", CVPR 2017
c2f-vol-train
Training code for "Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose", CVPR 2017
crest-oceanrender
MIT licensed ocean rendering research (Unity3D 5.x)
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
mimalloc
mimalloc is a compact general purpose allocator with excellent performance.
non-stationary_texture_syn
Code used for texture synthesis using GAN
premake-core
Premake
PresentMon
ETW based FPS monitor
Radeon-GPUProfiler
Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.
separable-sss
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models