Yongsen Mao's repositories
arkit2meshroom
Transfer ARKit information to meshroom reconstruction pipeline
BlobDetect
Blob Detection with scale-invariant features by analysing of scale-space maxima
Region-Growing-Segmentation
Superpixel based region growing image segmentation with adaptive growing and merging algorithm
SfmConverter
conver my camera poses to sfm format
PointsOnSphere
Generating evenly separated and uniform distributed points on a sphere
OceanWater
Generate ocean surface vertices with Fast Fourier Transform
Ray-Casting
OpenGL Ray Casting Shooting Game
bpy-render
Blender renderer for 3D Computer Vision Research
ComfyUI
The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.
decord
An efficient video loader for deep learning with smart shuffling that's super easy to digest
GLIP
Grounded Language-Image Pre-training
habitat-matterport3d-dataset
This repository contains code to reproduce experimental results from our HM3D paper in NeurIPS 2021.
HF-RGBD
HF-RGBD: High Fidelity RGBD images generation by deep learning with adaptive convolution
limap
A toolbox for mapping and localization with line features.
meshroom-manual
Meshroom manual and documentation
MultiDiffusion
Official Pytorch Implementation for "MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation" presenting "MultiDiffusion" (ICML 2023)
NodeGraph
NodeGraph UI based on Meshroom for Research
Open3D
Open3D: A Modern Library for 3D Data Processing
Ray-Marching
Using ray marching and signed distance functions to create constructive solid geometry
research_lib
Library for research related works
Smooth-Draw
Using cubic B-spline curves to approximate mouse moving tracks, to smooth lines user draws on a canvas
XMem
[ECCV 2022] XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Model