Sam Boots's repositories
modern-vulkan
A test render engine using the VK_EXT_shader_object vulkan extension for pipeline-less rendering.
CrossRenderer
A Cross-API renderer using the BB framework. Vulkan / DX12
BBFramework
An attempt at making a custom framework that soft replaces the STL and specializes on custom memory allocators. Made as an learning opportunity and used in the CrossRenderer repository
programming-awesome-list
A curated list of useful tools, libraries, resources all around the topic of game development / game programming for the Games course at Breda University of Applied Sciences.
BuildingBlockEngine
The building block engine's base framework. More info soon.
VulkanRenderer
A Vulkan Renderer by Sam Boots used to experiment with Vulkan and GraphicPipelines in general.
PrisonBreak-1
Information about the PrisonBreak project for the 3rd years at SintLucas
ChildsPlay
Final assignment for 2nd years.