Sam Boots's repositories

modern-vulkan

A test render engine using the VK_EXT_shader_object vulkan extension for pipeline-less rendering.

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CrossRenderer

A Cross-API renderer using the BB framework. Vulkan / DX12

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BBFramework

An attempt at making a custom framework that soft replaces the STL and specializes on custom memory allocators. Made as an learning opportunity and used in the CrossRenderer repository

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programming-awesome-list

A curated list of useful tools, libraries, resources all around the topic of game development / game programming for the Games course at Breda University of Applied Sciences.

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BuildingBlockEngine

The building block engine's base framework. More info soon.

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VulkanRenderer

A Vulkan Renderer by Sam Boots used to experiment with Vulkan and GraphicPipelines in general.

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PrisonBreak-1

Information about the PrisonBreak project for the 3rd years at SintLucas

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ChildsPlay

Final assignment for 2nd years.

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