You need to manually compile the project yourself since there isn't a makefile provided. The reason there isn't a makefile included is because the application is developed within the Visual Studio 2015 IDE. Alternatively you can clone the repository and compile it within Visual Studio.
- x86 build
- Write your own matrix
- Load a matrix from file by either:
- ID/label/name
structure: label:e1 e2 e3... e16 - Line number
- ID/label/name
- Play Fill in matirx game!
This game removes 1 - 8 elements from a randomized magic matrix.
Then it's your turn to input the right numbers.
- Generate unique magic collections of 4 hexadecimal elements (i.e. values 0 - 15):
- Magic: if the collection of elements added together make up the value 30.
- Unique:
{ 0, 1, e, f } == { 0, 1, f, e }
-> not unique collection.
- Generate squares of the collections of magic rows:
- Every row in the square have to be unique:
{ 0, 1, e, f } { 4, 7, 9, a } <---. { 2, 3, c, d } == { 2, 3, c, d } | { 5, 6, 8, b } == { 5, 6, 8, b } | { 4, 7, 9, a } { 0, 1, e, f } <---'
You're able to calculate every possible unique combination of squares & rows.