ThirdPersonColors
Game prototype for my kids, developed from the Unreal Engine 4.19 C++ Third Person Template.
TO-DO list (roughly prioritized)
Priority
- Level design:
- Parkour with various Obstacles & Walls
- Bridges
- Towers
- Elevators
- Multiple zones with various styles and challenges
- Labyrinths
- Caves
- Heights/verticallity
- Portals/teleportation
- Parkour with various Obstacles & Walls
- Throw projectiles to switch objects' color
- Multiplayer
- Minimal menu (needed at least for multiplayer)
More ideas
- Collect cube and assemble them
- Random spawn, with random colors
- Multiple levels
- Hat, backpack, and other accessories
- Various type of color pickups to change accessories colors?
- NPC AI's
- Animals or Children AI's
- Record children voices
- Some form of scoring
- Some form of achievements
- Game over?
- Write/tag letters on wall?