Farley Drunk's starred repositories

NoahGameFrame

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Language:C++License:Apache-2.0Stargazers:3987Issues:328Issues:99

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

unity-voxel

Mesh voxelization for Unity.

Language:C#License:MITStargazers:1412Issues:54Issues:15

NativeWebSocket

🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

Language:C#License:NOASSERTIONStargazers:1242Issues:32Issues:81

TrueTrace-Unity-Pathtracer

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

Language:C#License:MITStargazers:705Issues:15Issues:14

awesome-entity-component-system

:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources

License:UnlicenseStargazers:552Issues:24Issues:0

AdvancedDLSupport

Delegate-based C# P/Invoke alternative - compatible with all platforms and runtimes.

Language:C#License:LGPL-3.0Stargazers:490Issues:24Issues:43

uis

Unity infinite scroller (UIS) is an extension allows you to use the ScrollRect control as an infinite scroller/spinner

Language:ShaderLabLicense:MITStargazers:456Issues:19Issues:30

Unity-AnimationUI

Usefull Unity tool for animating UI with just drag and drop

Language:C#License:MITStargazers:382Issues:8Issues:8

LayerProcGen

Layer-based infinite procedural generation

Language:C#License:MPL-2.0Stargazers:335Issues:6Issues:3

UnityInspectPlus

Speeding up your Inspector workflow in Unity 3D

Language:C#License:MITStargazers:294Issues:11Issues:1

LutLight2D

⚪ Stylized 🌈 Pixel Art Lighting

Language:C#License:MITStargazers:243Issues:5Issues:1

Friflo.Engine.ECS

C# ECS 🔥 high-performance

Language:C#License:LGPL-3.0Stargazers:147Issues:1Issues:11

Lua-CSharp

High performance Lua interpreter implemented in C# for .NET and Unity

Language:C#License:MITStargazers:146Issues:0Issues:0

missing-component-info

Serializes and renders ⚠ missing component info in Unity

UGizmo

Highly efficient gizmo drawer for Unity

Language:C#License:MITStargazers:129Issues:1Issues:0

RuntimeMeshSimplification

Unity Runtime Mesh Simplification

Language:C#License:MITStargazers:117Issues:3Issues:1

Faster.Map

Faster.Map is a high-performance, thread-safe key-value store designed to outperform the standard Dictionary and ConcurrentDictionary

Language:C#License:MITStargazers:88Issues:7Issues:30

Syndiesis

The most revolutionary syntax visualizer

Language:C#License:MITStargazers:59Issues:4Issues:61
Language:C#License:MITStargazers:11Issues:0Issues:0

ecs-benchmark-runner-dotnet

ECS Benchmark Runner Dotnet Project

Language:C#License:MITStargazers:7Issues:1Issues:0

VkSharp

Vulkan bindings for C# (with Unity Burst support)

Language:C#Stargazers:7Issues:0Issues:0

Quantumify

A fast, cross-platform game engine for 2D and 3D.

Language:C#License:NOASSERTIONStargazers:6Issues:1Issues:1

xeno

Xenomorp ECS

License:BSD-2-ClauseStargazers:4Issues:0Issues:0

ecs-benchmark-runner-unity

ECS Benchmark Runner Unity Project

Language:C#Stargazers:4Issues:1Issues:0

DocumentationFeature

This is part of HECS.Framework, isolated for using outside of HECS

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