Rytelier's repositories
Godot-AutoMat
Automatically assign and create materials
godot-sky-and-volumetric-clouds
Godot sky with volumetric clouds, forked from volumetric clouds demo and optimized
Godot-Clean-and-Modern-editor-theme
UI theme for Godot 4 editor
Godot-4-interior-mapping-shader-no-cubemap
Fake interior shader with use single texture for room
Godot-Path3D-Editor
Godot - editor for path 3D
Godot-DeepDebug
Inspector for your scripts at runtime
Unity-interpolated-hit-detection
Interpolated hit detection with approximation of inbetween frames, using spherecasts
Godot-Post-Processing-Manager
Streamlined custom post processing in Godot 4
Godot-UI-Designer
Create interface in Godot faster
Godot-Quick-Process
Quick script execute in editor
Godot-Debug-Suite-CS
Allows you to inspect all variables in your scripts, edit them and pin them to screen.
Godot-Extensions-CSharp
Extensions and helpers for Godot functions in C#
Godot-Viewport-Toggler
Quickly toggle stuff in the viewport
Godot-3D-Lines-CSharp
Debug 3D line drawer for Godot C# version
Godot-Override-Scene
Allows to overrides instantiated scene from scene editor, overriding its original file and updating all instances.
com.hauntedpsx.render-pipelines.psx
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.