Rui's repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
aliens-go-home-part-1
GitHub repository that accompanies the first article of the "Developing Games with React, Redux, and SVG" series.
avatarcreate
Portfolio version of create your avatar frontend where I was the main programmer.
GPGPU-threejs-demos
Some GPGPU demos with THreeJS, the birds one is not mine but i refactored it.
markdown-cheatsheet
Markdown Cheatsheet for Github Readme.md
nocode
The best way to write secure and reliable applications. Write nothing; deploy nowhere.
OpenJSCAD.org
OpenSCAD + JavaScript = OpenJSCAD, edit locally or remote online, preview in browser direct via WebGL.
particle-system
A Particle System that uses vector fields to reproduce visual effects.
pm_vagrant
Vagrant box for Website Projects
Puzzle-Bobble
Small Open Gl / C++ Project for college that consists in a conceptual version of Puzzle Bobble game.
RuiOrey.github.io
RuiOrey.github.io
stlLauncher
simple stl viewer
TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline)
three-nebula
WebGL based particle system engine for three.js
whitestorm.js
:rocket: Framework for developing 3D web apps with physics.
YoRHaJS
Glory to Mankind