Mario Constructor Master is a game in which you can create your own customized levels or worldmaps. Everything is easy-to-use to make the level editor very simple. The game is developped in C++ with Code::Blocks IDE.
https://www.youtube.com/watch?v=TVHdkTk4rAo
- Matthieu 'Rubisetcie' Carteron (https://www.youtube.com/channel/UCA_MAZN2bUObJRp7UHC85VQ)
- TheMarioVariable (https://www.youtube.com/user/Mariovariable3410)
Mario Constructor Master is based on two free libraries. You have to link them in order to compile properly :
Mario Constructor Master is built using the Code::Blocks IDE (Website). The simplest way to build from sources is to open the project files :
- MarioWorker.cbp (The level editor + game engine)
- MarioForever.cbp (The publisher game engine)
Then to build the project after linking the libraries in the project properties.