[README] This document will soon be updated with much better instruction. For now, here are my crib notes on how to install Gravity as a static library with Xcode 4 using a Workspace. How to setup Gravity as Static Linked Library • Add git submodule • Create workspace, add Gravity and the new project using it. • Create a library dependency by selecting the the new project, Build Phase, Link with Libraries. Add the libGravity.a file • Add user search paths - Click Build Settings, in the search type 'user header' - Add this as a header search path: "$(PROJECT_TEMP_DIR)/../UninstalledProducts/include" - Set 'Always Search Header Paths' to YES • Add Gravity to the new project's scheme. - Edit Scheme, Choose Build. Click + and add Gravity. Drag Gravity to be above the application target. Check both "Run" and "Archive". • Import <Gravity/Gravity.h> to classes needing the framework, or your pch file. • Start using Gravity!