Roland's repositories
TerrainTools3Mixer
Mixer for Unity's Terrain Tools 3
GradientPicker_Standalone
Pick a gradient by dragging a line over an image captured from desktop.
DebugTools
Unity development helper tools
Dynamic-Parkour-System
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
TerrainBuilder
Create Unity Terrains via Noise
GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
TPSCharacterController
A third person character controller for Unity.
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
unity-fracture
Fracture any mesh at runtime
VFX-Essentials
VFX graph workshop in HDRP with samples
VisualPinball.Engine
:video_game: Visual Pinball Engine for Unity
alias-free-gan
Alias-Free GAN project website and code
Auto-Setup-for-Unity
iClone / Character Creator / ActorCore Auto Setup for Unity Script
cc3_unity_tools_HDRP
Package for importing and auto setup of Character Creator 3 and iClone character exports.
lookdev-studio
LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.
MoonAndEarth
Moon and Earth assets for Unity
ProjectTinySamples
Samples for Project Tiny
shaders-botw-cel-shading
A cel shading effect based on the main shader from Breath of the Wild.
unity-asset-store-api
API Client for Unity's Asset Store
VisualPinball.Engine.PinMAME
PinMAME support for VPE
VisualPinball.Unity.Hdrp
High Definition Render Pipeline support for the Visual Pinball Engine
VisualPinball.Unity.Urp
Universal Render Pipeline support for the Visual Pinball Engine