Robosturm / Commander_Wars

The aim of this project is to create an Advance Wars Clone with a lot of additions customizations and modding support. For Contact Inforamtion see the wiki page. Take a view on the game.

Home Page:https://github.com/Robosturm/Commander_Wars/releases

Repository from Github https://github.comRobosturm/Commander_WarsRepository from Github https://github.comRobosturm/Commander_Wars

Commander Wars

The aim of this project is to create an Advance Wars Clone. For contact information see the wiki page

The project is separated in three parts.

  • The core engine written in C++ using oxygine as a render and input engine and qt as an interpreter, language support etc. framework
  • The resources folder containing the javascript default data and images and sounds or music
  • The mods folder containing mods for the core engine
  • refer to the wiki page for more information about the game and its features
  • Commander Wars Wiki

If you need help with modding or have a question concerning the game contact me! E-Mail-Contact: commanderwars@gmx.de ask for help here. :)

Latest Release is Beta 37 which can be found here: Beta-Release-38

Commander Wars is also available at the following repositories:

Packaging status

Videos of the game can be found on Youtube

Build Status

build result

About

The aim of this project is to create an Advance Wars Clone with a lot of additions customizations and modding support. For Contact Inforamtion see the wiki page. Take a view on the game.

https://github.com/Robosturm/Commander_Wars/releases

License:GNU Lesser General Public License v3.0


Languages

Language:C++ 49.7%Language:JavaScript 39.9%Language:C 9.6%Language:CMake 0.7%Language:Shell 0.0%Language:GLSL 0.0%Language:Nix 0.0%