Rafael Ristovski's starred repositories
blenderstuff
Guides made by me after 7 years of experience, diving into Blender's inner workings.
granite-code-models
Granite Code Models: A Family of Open Foundation Models for Code Intelligence
public_source_engines
Game Engines with Source: Learning from the best
brotli_g_sdk
Brotli-G SDK provides an improved lossless compression ratio with GPU decompression support than the standard Brotli compression algorithm maintained by the IETF (also known as RFC7932)
godot-zig-template
Template for building GDExtension with godot-zig
SM-TFEconData
Read TF2 item information from the game memory in SourceMod.
git-backdate
Backdate a commit or range of commit to a date or range of dates.
sqlite-vec
Work-in-progress vector search SQLite extension that runs anywhere.
obfuscation_detection
Binary Ninja plugin to identify obfuscated code and other interesting code constructs
nix-installer-action
The Github Action for the Determinate Nix Installer
magic-nix-cache-action
Save 30-50%+ of CI time without any effort or cost. Use Magic Nix Cache, a totally free and zero-configuration binary cache for Nix on GitHub Actions.
nix2container
An archive-less dockerTools.buildImage implementation
vagrant-libvirt
Vagrant provider for libvirt.
tf2PlayerCount
Historical data of Team Fortress 2's player count from both Steam and Teamwork.TF
dxvk-tests
Random test apps used in DXVK development.
rendering-bib
My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
smol-string
Compression for browsers' localStorage. Alternative to lz-string written in Zig.