Giters
Rinnegatamante
/
vitaQuake
Port of Quake for Playstation Vita
Geek Repo:
Geek Repo
Github PK Tool:
Github PK Tool
Stargazers:
123
Watchers:
14
Issues:
60
Forks:
20
Rinnegatamante/vitaQuake Issues
Seperate X and Y Sensitivity
Updated
2 years ago
crash on a specific room
Closed
2 years ago
Comments count
3
Error build last state
Closed
2 years ago
Comments count
1
vitaQuake needs VitaGL rendering changes ported to fix compilation
Updated
2 years ago
Comments count
2
C2-12828-1 in Mission Pack 1
Updated
3 years ago
Comments count
5
Crashes when sleeping and entering and leaving the LiveArea
Closed
3 years ago
Comments count
3
Setting antialiasing.cfg to anything above 2 will cause coloured graphics
Updated
4 years ago
Request: Support custom skyboxes
Updated
4 years ago
SCR_BeginLoadingPlaque() fails to draw loading.lmp on map start
Updated
4 years ago
4.0 no longer supports external .lit files
Closed
4 years ago
Comments count
9
GPU crash in E1M3
Closed
4 years ago
Comments count
2
Brightness adjustment to make game darker? [enhancement]
Closed
4 years ago
Comments count
14
Add support for overbrights and fullbrights (Enhancement) (EDIT: Fullbrights are already done)
Closed
4 years ago
Comments count
4
4.0 Crashes on startup
Closed
5 years ago
Comments count
16
Crashes when loading official Mission Paks
Closed
5 years ago
Comments count
4
Vitaquake crashing when choosing a mod from mod menu
Updated
5 years ago
Comments count
8
System crash: An error has occured. The PS vita system will be powered off
Closed
5 years ago
Comments count
7
no backround image and icons
Closed
5 years ago
Comments count
1
Adding ur0:/ support for "data" directory
Closed
5 years ago
Comments count
1
unable to compile now.
Closed
5 years ago
Comments count
2
screen size / weapon height not setting correctly at start
Closed
6 years ago
Comments count
2
Gives me error c2-12828-1 on startup.
Closed
6 years ago
Comments count
2
vitaQuake online play
Closed
6 years ago
Comments count
3
Is there 3.65 support?
Closed
6 years ago
Comments count
1
Live Area, icons and Background
Closed
6 years ago
Comments count
1
Paths in makefile
Closed
6 years ago
Comments count
2
Entities/Lightmaps clipping with world models
Closed
6 years ago
Comments count
4
crash on quit
Closed
6 years ago
Comments count
1
Mp3 playback from cd tracks.
Closed
6 years ago
Comments count
2
[Bug either in VitaQuake or VitaGL] Gun and shotgun blast too low (EDIT: FIXED)
Closed
6 years ago
Comments count
12
Make file - missing backslash
Closed
6 years ago
Comments count
2
Small contribution
Closed
6 years ago
Comments count
2
gl_flashblend is broken
Closed
6 years ago
Comments count
1
Request - not an issue
Closed
6 years ago
Comments count
1
Implement "texture smoothing" option in menu
Closed
6 years ago
Comments count
1
Broken particles rendering
Closed
6 years ago
Comments count
1
Version cee35f9
Closed
6 years ago
Comments count
2
Underwater gfx not displayed correctly.
Closed
6 years ago
Comments count
11
There aren't any instructions on how to build this.
Closed
6 years ago
Comments count
2
Aim is hard to control, switches from "no motion" to "fast" motion at any sensitivity
Closed
6 years ago
Options menu refactor
Closed
6 years ago
Comments count
1
Bad particles rendering
Closed
6 years ago
Comments count
1
v2.6 crashing on start
Closed
6 years ago
Comments count
3
Move mod menu to vitaGL or integrate it inside Quake Engine
Closed
6 years ago
Comments count
2
Starts into console instead of title screen
Closed
6 years ago
Comments count
3
Optimizing renderer
Closed
6 years ago
Comments count
2
Entities have missing triangles
Closed
6 years ago
Comments count
1
Crashes with full Quake PAK files
Closed
7 years ago
Comments count
2
Analog sticks have incorrect range
Closed
8 years ago
Comments count
1
Ugly Mode!
Closed
8 years ago
Comments count
3
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