RicardoZhou's starred repositories
ControlNet
Let us control diffusion models!
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
iOS-DeviceSupport
This repository holds the device support files for the iOS, and I will update it regularly.
Unity3DTraining
【Unity杂货铺】unity大杂烩~
GameDevMind
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
icon-workshop
图标工场 - 移动应用图标生成工具,一键生成所有尺寸的应用图标和启动图
CEP-Resources
Tools and documentation for building Creative Cloud app extensions with CEP
astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
cocos-awesome
基于cocos creator游戏引擎的游戏常用功能模块集锦,以及shader特效实现集锦
Getting-Started-guides
Getting Started guides and samples for CEP extensions
CocosCreator_ECS
Cocos Creator中实现 ECS框架+BehaviorTree(行为树) 实现的格斗AI 小Demo
cocos-text-mesh-pro
一个用于Cocos Creator的文本渲染解决方案
photoshop-script-api
A friendly use and more powerful API for photoshop scripting. (对photoshop脚本API的重新封装,更易用,更强大)
Baum2CocosCreator
Psd to CocosCreator UI
sketch2cocos
sketch 设计稿生成 cocosCreator界面