Reuben Sun's repositories
gtav-sourcecode-build-guide
GTA V Source Code Build Tutorial with an extra additions!
LiteEngine
基于vulkan的渲染器
RenderGraph
一个基于SRP的RenderGraph示例
PoorEngine
基于Metal的渲染器
chromium
The official GitHub mirror of the Chromium source
CMakeWPFSample
使用CMake构建WPF项目示例
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
FernRP
FernRP is a pipeline extension based on URP that implements more rendering effects
glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
glm
OpenGL Mathematics (GLM)
godot
Godot Engine – Multi-platform 2D and 3D game engine
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
KTX-Software
KTX (Khronos Texture) Library and Tools
LearningEngine
学习用的引擎
MarchingCube
基于Marching Cube构建地表网格
MetroidLike
银河战士like游戏
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
oneTBB
oneAPI Threading Building Blocks (oneTBB)
optick
C++ Profiler For Games
Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
spdlog
Fast C++ logging library.
stb
stb single-file public domain libraries for C/C++
tinygltf
Header only C++11 tiny glTF 2.0 library
ToolEngine
基于Vulkan的小引擎
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library