Reuben Sun's repositories

ToonURP

基于Unity URP的卡渲包

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gtav-sourcecode-build-guide

GTA V Source Code Build Tutorial with an extra additions!

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LiteEngine

基于vulkan的渲染器

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RenderGraph

一个基于SRP的RenderGraph示例

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PoorEngine

基于Metal的渲染器

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chromium

The official GitHub mirror of the Chromium source

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CMakeWPFSample

使用CMake构建WPF项目示例

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entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

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FernRP

FernRP is a pipeline extension based on URP that implements more rendering effects

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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glm

OpenGL Mathematics (GLM)

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godot

Godot Engine – Multi-platform 2D and 3D game engine

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

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KTX-Software

KTX (Khronos Texture) Library and Tools

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LearningEngine

学习用的引擎

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MarchingCube

基于Marching Cube构建地表网格

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MetroidLike

银河战士like游戏

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o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

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oneTBB

oneAPI Threading Building Blocks (oneTBB)

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optick

C++ Profiler For Games

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Piccolo

Piccolo (formerly Pilot) – mini game engine for games104

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spdlog

Fast C++ logging library.

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stb

stb single-file public domain libraries for C/C++

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tinygltf

Header only C++11 tiny glTF 2.0 library

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ToolEngine

基于Vulkan的小引擎

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VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

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