RetroNick's Youtube Channel's repositories
MyAmigaLibrary-GraphicsLibrary-in-C
My base H/C Files for setting up a Graphic appliation. Create Views, load IFF files, grab images from IFF Files, Set up GELS and creating BOBS
BitmapFonts
My collection of bitmap fonts pulled from various demoscene archives over the years
cgax16demo
CGA, EGA, VGA 160x100 16 color pseudo graphics mode demo code
classic-qbasic
Classic QBasic Programs
fruit-popper
MS-DOS game where you battle your opponent to see who can pop the most fruit in the time available!
allegrojs
a HTML5 game making library
amiga_hardware_in_c
Example source code for Youtube series "Amiga Hardware Programming in C"
busyparentsguide_amiga
A Busy Parent's Guide To Writing Lots of Games (Amiga Version)
chupaplets
My first game, created in Object Pascal using IDE Borland Pascal 7 in MS-DOS at 1997.
clayworks_2.45
Old DOS 3D modelling program written in Pascal & Assembler
Codebot.ImageShop
A visual node based image manipulation program
Codebot.SoundShop
A visual sound and music generation program
GR32PNG
PNG library for reading and writing of PNG images in combination with a TBitmap32 class from the GR32 library.
grafx2
Mirror of GrafX2. Official repo is on gitlab.
IFFImageViewer
Amiga IFF (Interchangeable File Format) image file viewer
maze
Maze game with GUI in Pascal
Parrot
🦜 — Point and Click Adventure Game Player for the Commodore Amiga
Pascal-Raytracer
Simple raytracers for text mode and graphics mode written in Turbo Pascal and MS-DOS
PyHunk
a python3 Amiga Hunk Info utility
raylib-pas
A complete header translation (binding) of the raylib 2.6.0-dev to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.0.4 support.
reconstruction-of-zzt
The Reconstruction of ZZT