HiveWE
A Warcraft III world editor. Thread on Hive
Features
- Directly edit the pathing map
- Edit the terrain
- Edit JASS with syntax hightlighting, tabs, code completion and more.
- Manage your imports with folders!
- Edit global tile pathing
Build Instructions
- Download and unzip source
- Get Qt opensource (Any newer version should work) MSVC 2017 64 bit binaries from https://www.qt.io/download (use the opensource installer)
- Also get the Qt Visual Studio Tools (go to Visual Studio, Tools -> Extensions and Updates -> Online -> Search for Qt)
- Set up the Qt Visual Studio Tools from inside Visual Studio (add a version and point to the Qt binaries)
- Set this version as the project its main version.
- Done
Possible Contributions
Want to help with the development of HiveWE? Below is a list of features that you could implement. You can try one of these or just add something else you feel like HiveWE should have. Any contributions are welcome!
- Being able to change forces/teams
- Changing map sizes/camera bound
- Ramp editing with the terrain palette
- Or any other functionality you think would be cool
If you have any questions then don't be afraid to message me here, at HiveWorkshop (eejin) or on Discord eejin#4240