Siddharth Gautam (सिद्धार्थ गौतम)'s repositories
AsteroidsPlusPlus
An Asteroids clone written in C++ and OpenGL
Process-Dynamics-Control
Simulation of Process Control in C++
PYTHONTROOPER
Pythontrooper - A recreation of Paratrooper but in python (pygame)
ChessBoard
ChessBoard Application written in C++
FabricSimlulation
Simulation of 2D Fabric in C++
KDL_SRIP23
My work on the Karnataka Data Lake
30-Days-Of-React
30 Days of React challenge is a step by step guide to learn React in 30 days. It requires HTML, CSS, and JavaScript knowledge. You should be comfortable with JavaScript before you start to React. If you are not comfortable with JavaScript check out 30DaysOfJavaScript. This is a continuation of 30 Days Of JS. This challenge may take more than 100
admixturepy
Set of admixture tools written in Python with a JavaScript frontend.
awesome-for-beginners
A list of awesome beginners-friendly projects.
Chemical_Engineering_Mathematics
Notes for Chemical Engineering Math
DIYDoom
An attempt to understand how DOOM engine works
Electron-Library-App
Library Application Written in Electron using Node.JS
engine2D
2D Graphics Engine for quick prototyping written in C++
fury
FURY - Free Unified Rendering in pYthon.
gzdoom
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
IITMBSCSE2001-System-Commands-Notes
My notes for the course of Systems Commands as part of my IIT Madras BSc Degree in Programming.
Interesting-Python-Scripts
A repo for interesting Python scripts I've written over time
KDL_SRIP23_Docs
Documentation for the KDL Work.
matplotlib
matplotlib: plotting with Python
mdanalysis
MDAnalysis is a Python library to analyze molecular dynamics simulations.
Multivariable_Calculus
Notes on Multivariable Calculus
PED-Lab
Equipment Design Lab Programs
pyxel
A retro game engine for Python
readmz
A tool to read Windows / MS-DOS executables
relativisticmechanic.github.io
My GitHub pages site.
WebGL_FrameBuffer_Test
A simple way to render an array of pixels to screen using WebGL