Reknotx / Ecostruct

Game created during the 2020 Global Game Jam

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Ecostruct

Theme: Repair.

Premise: You are a little robot that is tasked with cleaning up the world of all of the pollution that's dirtied the planet in order to make room for trees to grow and reclaim the ecosystem.

I handled all of the programming for the game while my partner handled the artistic parts of the game. Programmed in is a spread mechanic for the pollution which slowly takes over the map if left unchecked. Gameplay mechanics such as movement and cleaning of tiles were also coded in.

Disclaimer: As of 8/23/2020 I am currently working on a system's overhaul for the code to make it cleaner. Does have some bugs that are currently being worked out but the old system, which still works, is in the folder labeled Old Scripts.

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Game created during the 2020 Global Game Jam


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Language:C# 80.9%Language:ShaderLab 16.7%Language:HLSL 2.3%