Refsa

Refsa

Geek Repo

Location:Norway

Home Page:refsa.github.io

Twitter:@_Refsa

Github PK Tool:Github PK Tool

Refsa's repositories

ReDeferredLightsFeature_URP

Deferred lights feature for the URP pipeline in the Unity Game Engine

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ReGizmo

Immediate-Mode Gizmos for unity

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ReTag

Simple Tag system for Unity

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Unity_AutoBind

Prototype utility for unity to auto bind components

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PlayerLoopInjector

Unity utility to inject systems into PlayerLoop

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RePacker

Fast and direct serializer for CSharp

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ColorPicker

Unity - Very simple base UI for an in game color picker

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SpriteCollider

Tool to create collider data for Sprite Animations

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EventBus

Simple EventBus for C#

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LightFactory

Factory Management game in Unity for GMTK Jam 2021

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ReGradient

Very simple gradient editor for Unity with support for export

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ReInput

Input System for Unity. Hybrid between InputManager and InputSystem.

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aoc2021_v

AOC2021 solved in V

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aoc_2020_fsharp

Advent of Code 2020 solutions with FSharp and FParsec

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aoc_2020_rust

My rust solutions for Advent of Code 2020

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aoc_2021

solutions for 2021 Advent of Code in Rust

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy_egui

🇺🇦 Please support the Ukrainian army: https://www.comebackalive.in.ua/donate

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Community-Game

Boppy Games open source, community built game

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crevice

Rust crate to generate GLSL structs with explicitly-initialized padding bytes

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egui_wgpu_backend

Backend code to use egui with wgpu.

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ImGui.NET

An ImGui wrapper for .NET.

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ImGui.NET-nativebuild

Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.

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MacroBoard

Macro board for PC using an ESP32 and Rust

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NodeGraphProcessor

Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

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veldrid

A low-level, portable graphics library for .NET.

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websocket-sharp

A C# implementation of the WebSocket protocol client and server

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