Nathan Reed (Reedbeta)

Reedbeta

Geek Repo

Company:@adobe

Location:Seattle, WA

Home Page:https://www.reedbeta.com

Twitter:@Reedbeta

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Organizations
adobe

Nathan Reed's repositories

reed-framework

Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.

reed-util

Vector/matrix math and other basic utilities.

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git-partial-submodule

Script for setting up and working with "partial" submodules (blobless clone, sparse checkout)

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nrr_enumerate

Python-like 'enumerate' for C++

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gfx-workshops

Materials for intro graphics programming workshops, using C++ and OpenGL.

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little-py-site

Little static site builder, made in Python 3.5 for customizability

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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bshoshany-thread-pool

BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library

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HlslTools

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

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VulkanMemoryAllocator

Easy to integrate Vulkan memory allocation library

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doctest

The fastest feature-rich C++11/14/17/20 single-header testing framework

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gha-asan-test

Test ASan on GHA runner

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glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

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glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

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imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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python-markdown-mathjax

Tiny python-markdown extension for easier use of MathJax with Markdown

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stb

stb single-file public domain libraries for C/C++

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str

Lightweight C++ string type with an optional local buffer

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tomlplusplus

Header-only TOML config file parser and serializer for modern C++.

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VMap

Fork of Ixagon AB's SurfaceMapper library for Processing, updated to work with Processing 2

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