RedSparr0w / canvas-game-thing

Test out the current state of the game here: https://redsparr0w.github.io/canvas-game-thing/

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Canvas game thing

Gameplay

  • Choose a starter (will be your main/base Pokemon)
    • Appears on your spawnpoint
    • 10 x base health?
    • Levels up?
    • Evolves?
    • Attacks?
  • Choose up to 6 base pokemon for your team (you can spawn these with money)
  • Gain money every x ticks (based on something, maybe map progress?)
  • Can spawn Pokemon using money (the 6 selected at start)
  • Gain money for defeating wild Pokemon
  • Gain XP for defeating wild Pokemon/enemy Pokemon
  • Evolve at certain levels (5?, 10?) (easier to balance)
  • Spend money to upgrade the base spawn level of a Pokemon?
  • Each time a specific pokemon dies it adds XP to the base spawn of that pokemon?

TODO

  • Add start screen
  • Add button click events
  • Spawn wild Pokemon (lowish level mons helpful for grinding XP and Money)
  • Pokemon are blocked by eachother? or can be on the same square?
  • Pokemon choose an enemy to attack?
  • Randomly generated attributes (brave, fast, slow, shiny, strong, weak, tough, fast learner)?
  • Player/Enemy/Wild Pokemon attack eachother
  • Calculate damage (types, att/sp.att, def/sp.def)
  • Deal damage
  • Faint on no HP
  • Implement different attack types
  • Attacks unlock at certain levels
  • Ranged/Close attacks
  • Physical/Special attacks
  • Implement attack animations

Developer instructions

Editor/IDE setup

We have an EditorConfig and linting configured, to help everyone write similar code. You will find our recommended plugins for VSCode below, however you should be able to find a plugin for other IDEs as well.

Building from Source

First make sure you have git and npm available as command-line utilities (so you should install Git and NodeJS if you don't have them already).

Open a command line interface in the directory that contains this README file, and use the following command to install the project's other dependencies locally:

npm clean-install

Then finally, run the following command in the command line interface to start a browser running the project.

npm start

Deploying a new version to Github Pages

Before deploying, check that the game compiles and starts up without errors. Then run:

npm run website

After this command completes, push the changed files in the 'docs' directory to Github.

About

Test out the current state of the game here: https://redsparr0w.github.io/canvas-game-thing/


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