Tile Locked is a Minecraft datapack that draws inspiration from ChunkLock and the Old School RuneScape Tileman Mode, offering players a unique and challenging gameplay experience.
The core mechanic of Tile Locked revolves around the incremental unlocking of the Minecraft world with a cost of xp or levels per tile unlock. Unlike traditional gameplay where the entire world is accessible from the start, this datapack limits players to unlocking one tile at a time.
This adds an extra layer of strategy and preparation, as players must carefully choose which tiles to unlock first, considering the resources and challenges needed to progress.
View and change settings:
/trigger TileLockedSettings
Simply add the datapack to your world saves datapacks folder.
- Handle Nether/End travel if no available tiles
- Automatically unlock 1 tile if no nearby tiles
- Can still cause you to be stuck in nether portal
- Automatically unlock 1 tile if no nearby tiles
- Only use a tile if you are touching the ground?
- Or using a boat?
- Customisations
- Choose a tile color (maybe)
- Choose if tile unlock sound enabled
- Choose a difficulty
- Easy
- 1 xp per tile
- Medium
- 5 xp per tile
- Hard
- 1 level per tile
- Easy