iOS7 style drop in replacement for UISwitch
pod 'SevenSwitch', '~> 2.0'
Currently Swift is not supported in Cocoapods. So 2.0
will not work. You should be using 1.4
for the time being. If you'd like to keep track of progress on Swift integration in Cocoapods you can see this issue
Add SevenSwitch.swift
to your project and add the QuartzCore
framework to your project.
Initializing and adding the switch to the screen
let mySwitch = SevenSwitch()
self.view.addSubview(mySwitch)
When the user manipulates the switch control ("flips" it) a UIControlEvent.ValueChanged
event is generated.
mySwitch.addTarget(self, action: "switchChanged:", forControlEvents: UIControlEvents.ValueChanged)
You can set images for the on/off states
mySwitch.offImage = UIImage(named: "cross.png")
mySwitch.onImage = UIImage(named: "check.png")
mySwitch.thumbImage = UIImage(named: "thumb.png")
You can set text for the on/off states
mySwitch.offLabel.text = "ON"
mySwitch.onLabel.text = "OFF"
You can also customize the switches colors
mySwitch.thumbTintColor = UIColor(red: 0.19, green: 0.23, blue: 0.33, alpha: 1)
mySwitch.activeColor = UIColor(red: 0.07, green: 0.09, blue: 0.11, alpha: 1)
mySwitch.inactiveColor = UIColor(red: 0.07, green: 0.09, blue: 0.11, alpha: 1)
mySwitch.onTintColor = UIColor(red: 0.45, green: 0.58, blue: 0.67, alpha: 1)
mySwitch.borderColor = UIColor.clearColor()
mySwitch.shadowColor = UIColor.blackColor()
You can resize the switch frame to whatever you like to make fatter/skinnier controls
mySwitch.frame = CGRectMake(0, 0, 100, 50)
You can turn off the rounded look by setting the isRounded
property to NO
mySwitch.isRounded = false
SevenSwitch uses Swift as of its 2.0 release. SevenSwitch.swift can be used in Objective-C. See ViewController.m for an example.
SevenSwitch requires iOS 5.0 and above.
SevenSwitch uses ARC as of its 1.0 release.
Made available under the MIT License. Attribution would be nice.