RavEngine's repositories
ShaderTranspiler
A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU
PhysX-Complete
NVIDIA PhysX 5 with compile errors resolved
dawn-tint
Generate snapshots of the Google Tint compiler for use in ShaderTranspiler
Language:Shell000
Logos
Engine logos
Language:C++000
RGL-Samples
Usage examples for RGL
Language:Mathematica000
SPIRV-Tools
SPIRV-Tools modified to be buildable without python
Language:C++Apache-2.0000
SteamAudio-All
Valve's SteamAudio, with all dependencies bundled as source code
Language:C++000
vulkan-sdk-arm
Pre-built Vulkan SDK for Linux aarch64 (Raspberry Pi & others)
000